Worlds Of — Ultima
This first entry ditching high fantasy for a pulp adventure setting inspired by classic lost-world novels.
A failed experiment with an obsidian moonstone teleports the Avatar to the Valley of Eodon. WORLDS OF ULTIMA
Origin used these games to capitalize on the massive development costs of the Ultima VI engine. It allowed them to release high-quality RPGs rapidly without building systems from scratch. This first entry ditching high fantasy for a
The game features prominent historical figures as interactable characters, including Nikola Tesla, Sigmund Freud, Marie Curie, and Mark Twain! 💡 Why the Series Matters It allowed them to release high-quality RPGs rapidly
Master jungle magic and unite 13 distinct tribal factions to defeat an invasive race of giant ants called the Myrmidex. 🚀 Ultima Worlds of Adventure 2: Martian Dreams (1991)
The second title leaned heavily into Victorian science fiction, heavily inspired by the works of Jules Verne and H.G. Wells.