: Players earn extra points for "disarming" enemies by shooting their weapon hand rather than killing them.
: The Sega Saturn port was bundled with a high-accuracy light gun peripheral that relied on CRT (Cathode Ray Tube) technology. virtua-cop
: Different hit animations occur depending on where an enemy is shot (e.g., head, arms, or legs). : Players earn extra points for "disarming" enemies
: It was the first light gun shooter to use fully 3D polygons instead of 2D sprites, allowing for realistic depth and movement. virtua-cop
: A colored reticle (Target Sight) pulses over enemies to indicate their threat level—changing from green to red as they prepare to fire.