The Loop ... — Tales From

Mysterious, spherical buildings dot the landscape, acting as gateways to other dimensions or simply forgotten relics of government experiments. 3. Themes: Loneliness and the Passage of Time

The Tales from the Loop role-playing game (by Free League Publishing) codified the "rules" of this world. It popularized a specific brand of mystery-solving where: Tales from the Loop ...

Much like E.T. or Stranger Things , the narrative is viewed through the lens of children and teenagers. To them, a towering cooling tower is just part of the backyard, and a stray robot is as much a pet as a nuisance. 2. The Setting: The Mälaren Island / Boulder City Mysterious, spherical buildings dot the landscape, acting as

This fictional science allows for "gravity-defying" transport, explaining the massive hulks of ships seen floating in the art. It popularized a specific brand of mystery-solving where: