Content was missing (incomplete storyline, fewer skills/enemies than the final vision). The game was notorious for its steep learning curve and sometimes unbalanced survival mechanics.
Keeping your character sane and healthy is almost harder than the combat. One bad fight can lead to injuries that last for hours.
At this stage in development, Stoneshard was in . Soubor: Stoneshard.v0.8.0.24.zip ...
Survive, take contracts, build your reputation, and manage your character's physical and mental health. The Good: What Makes It Great
It is a game that respects your intelligence but not your time. Prepare for pain, but enjoy the satisfaction of surviving it. If you'd like a more specific breakdown, I can: One bad fight can lead to injuries that last for hours
Combat is the highlight. Every move counts. You must manage distance, energy, and skills. Position matters, and missteps are punished severely.
Stoneshard (specifically looking at the state around version 0.8.x) is a challenging, turn-based roguelike RPG that prides itself on being an unforgiving simulator of a medieval mercenary's life. It combines the methodical combat of Divinity: Original Sin with the brutal survival elements and permadeath of Darkest Dungeon . The Good: What Makes It Great It is
Tell you which is best for beginners in this version. Give you tips on how to manage injuries and pain . Explain the best way to find contracts early on.