: Through the Emotiv EPOC brain-computer interface, players can cast spells and move objects using mental commands, literally "thinking" their way through combat.
: Supports up to four players online (or two-player local split-screen) to tackle the full 12+ hour campaign together.
: The game fully supports Tobii eye-tracking hardware , allowing you to aim your telekinetic "pull" or terraform specific spots on the ground just by looking at them. Development & Legacy Son of Nor on Steam Son of Nor online
: Large-scale environmental manipulation, like lifting massive obstacles or burying entire buildings under sand, often requires multiple players to combine their telekinetic power.
One of the most "interesting" aspects of Son of Nor is its support for cutting-edge (at the time) peripheral hardware to simulate actual telepathic abilities: : Through the Emotiv EPOC brain-computer interface, players
: Players can combine different elemental spells (Fire, Wind, Essence) in real-time to create massive effects, such as a Firestorm , that a single player cannot achieve alone.
The online experience is designed to turn the environment itself into a shared weapon through various cooperative mechanics: Development & Legacy Son of Nor on Steam
: Includes a competitive arena where players can test their mastery of physics-based combat against each other in four-player matches. Experimental Technology