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If a server becomes too quiet, the game will automatically migrate your ship and crew to a more populated instance to ensure you continue to encounter other players.

Unlike traditional lobby-based games, Sea of Thieves uses a "seamless migration" system to keep the world feeling alive. If a server becomes too quiet, the game

Players can sail alone or in crews of up to four. Servers typically host around 5 to 6 ships (approximately 16–20 players total) simultaneously. 3. Emergent Network Interactions Servers typically host around 5 to 6 ships

Console players using a controller can choose to match only with other controller users to ensure a balanced competitive environment. 2. The "Shared World" Network Instance If a server becomes too quiet

Your pirate’s progress, currency, and cosmetics follow you regardless of which device you use, as long as you link your Microsoft account .

Sea of Thieves is fully crossplay compatible, meaning players on (both Steam and Microsoft Store) can all sail in the same world.

The network allows for unpredictable "PvPvE" (Player vs Player vs Environment) encounters where you choose how to interact with others: The Ultimate Guide to Sea of Thieves for Beginners (2025)

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