Update that value inside the same loop where you increase the player's speed.
: The while character and character.Parent do check ensures the script stops running if the player resets or dies, preventing memory leaks. Adding Leaderstats (Optional) [ROBLOX] 1 Per Second OP Script
If you want the player's current "Speed" or "Points" to show up on the leaderboard, you must create a folder named exactly leaderstats inside the player object. Create a or IntValue inside that folder. Update that value inside the same loop where
-- Place this script in ServerScriptService local Players = game:GetService("Players") Players.PlayerAdded:Connect(function(player) -- This fires every time a player's character spawns/respawns player.CharacterAdded:Connect(function(character) local humanoid = character:WaitForChild("Humanoid") -- Start the loop for this specific player task.spawn(function() -- Loop runs as long as the character exists in the game while character and character.Parent do task.wait(1) -- Wait exactly 1 second if humanoid then humanoid.WalkSpeed += 1 -- Increases speed by 1 -- To increase JumpPower instead: -- humanoid.UseJumpPower = true -- humanoid.JumpPower += 1 end end end) end) end) Use code with caution. Copied to clipboard Key Components Create a or IntValue inside that folder
To create a script in Roblox , you need a server-sided loop that targets player attributes like WalkSpeed or JumpPower . This is the core mechanic for popular "Every Second You Get +1..." games. Core Script Implementation
: This creates a new thread for the loop, preventing it from blocking other parts of your script from running.
This script should be placed in to ensure it runs correctly for all players and cannot be easily manipulated by clients.