: A new gas mechanic includes Rot Stink (from rotting corpses), which can cause "Lung Rot" disease in exposed colonists, and functional Blind Smoke .
Builds in the 1.4.35xx range specifically added precepts to the Ideology expansion that interact with Biotech :
The 1.4 update (and subsequent builds like 3559) introduced several core gameplay mechanics:
: Automatically (or manually) fires fire-retardant foam to extinguish nearby blazes.
: A new gas mechanic includes Rot Stink (from rotting corpses), which can cause "Lung Rot" disease in exposed colonists, and functional Blind Smoke .
Builds in the 1.4.35xx range specifically added precepts to the Ideology expansion that interact with Biotech :
The 1.4 update (and subsequent builds like 3559) introduced several core gameplay mechanics:
: Automatically (or manually) fires fire-retardant foam to extinguish nearby blazes.