Hour: Of Victory

Released in June 2007 for the Xbox 360, was an ambitious yet widely panned World War II first-person shooter . Developed by N-Fusion Interactive and published by Midway Games , it was the first WWII-themed game to utilize the then-cutting-edge Unreal Engine 3 . Gameplay: A Three-Pronged Approach

Despite its unique character system and high-end engine, was overwhelmingly panned by critics for being buggy, derivative, and technically unfinished. Hour of Victory

A stealthy covert operative capable of picking locks and sneaking through restricted areas. Released in June 2007 for the Xbox 360,

A British Commando built for frontal assaults. He possesses the most health and the strength to push heavy obstacles. Hour of Victory