Gurps Wwii Weird War Ii Secret Weapons And Twis... May 2026
is a 144-page tabletop RPG sourcebook that blends historical World War II settings with the occult, superscience, and conspiracy theories . Edited and co-written by Kenneth Hite, the book serves as a "buffet" of ideas for GMs to create alternate history campaigns. Key Content & Themes
: Features "Armoury 23," a section filled with pulp and weird technology statistics, including mecha, personal battlesuits, death rays, and Nazi flying saucers. Gurps Wwii Weird War Ii Secret Weapons And Twis...
The supplement organizes its "weirdness" into several distinct categories to help players navigate a war where reality has taken a sharp turn: is a 144-page tabletop RPG sourcebook that blends