You scan monochrome environments through a scope, using a breath-hold mechanic to steady your aim for the shot.

Target locations are randomized with each attempt, adding replayability but preventing simple memorization of positions. Game Modes:

Clean, hand-drawn black-and-white line art makes targets blend in, creating natural difficulty.

You must memorize a target's features (head shape, accessories, scars) from a dossier before the mission starts.