Gamemaker: Studio Course Level 2 May 2026
Briefly explain how a switch statement can be used to manage different enemy states (e.g., IDLE, CHASE, ATTACK). Answer Key & Teacher Notes Correct Answer Explanation 1 C
The exam paper focuses on intermediate game development concepts, building upon the fundamentals of sprites and basic movement. This level typically covers advanced mechanics like parenting , pathfinding , and local variables . GameMaker: Studio Course Level 2
A) Folders B) Directories C) Bundles Part 2: GML Scripting & Logic (Short Answer) Briefly explain how a switch statement can be


