: Select your character's armature, select or create a bone mapping in the add-on panel, and click Generate Rigify .
: It generates a Rigify metarig automatically from your existing character rig. Download File any-rig-to-rigify.zip
: Provides the option to create and save your own bone mappings for consistent workflows across different characters. Installation & Basic Usage : Select your character's armature, select or create
: Check the box next to the add-on name to enable it. : Select your character's armature
: Users can map existing bones to Rigify types and click "Generate Rigify" to create the final controls.
: In Blender, navigate to Edit > Preferences > Add-ons , click Install... , and select the any-rig-to-rigify.zip file.