Mining is a foundational activity, allowing for a "zen" experience of blasting asteroids for ore, which can then be refined and fabricated into gear. You can even manage a fleet of up to 10 mercenaries to assist with larger operations.
Incredible depth for a solo-developed project, high replayability through sandbox settings, and a relaxing pace.
The UI lacks AAA polish, and some may find the pacing slow or "grindy" without player-driven goals.
The early v0.0140a era focused on building the mechanical foundation—refining the UI, adding mission types like Salvage and Arrest-Escort, and introducing new ship classes like Dreadnaughts.
Skills are acquired at stations and train over time, similar to EVE. Training is faster while docked but continues in space, and you can train multiple skills simultaneously to unlock larger ships and better modules.
Mining is a foundational activity, allowing for a "zen" experience of blasting asteroids for ore, which can then be refined and fabricated into gear. You can even manage a fleet of up to 10 mercenaries to assist with larger operations.
Incredible depth for a solo-developed project, high replayability through sandbox settings, and a relaxing pace.
The UI lacks AAA polish, and some may find the pacing slow or "grindy" without player-driven goals.
The early v0.0140a era focused on building the mechanical foundation—refining the UI, adding mission types like Salvage and Arrest-Escort, and introducing new ship classes like Dreadnaughts.
Skills are acquired at stations and train over time, similar to EVE. Training is faster while docked but continues in space, and you can train multiple skills simultaneously to unlock larger ships and better modules.
©2026 chiangmailocator.com. All rights reserved. Powered by annuaire SEO.